
BLACK PANTHER
#Offensive: Damage Over Time#Hero#Illuminati#Avengers#Size: M#2014#Wakandan#EQ: Romance#PLAYABLE
Immunities
Attributes
Rank 6
Sig.
Prestige34,219
Challenge Rating250
Attack9,973
Health136,082
Critical Rating822
Critical Damage Rating1,547
Armor Penetration0
Block Penetration0
Critical Resistance0
Armor Rating688
Block Proficiency4,889
Physical Resistance0
Energy Resistance0
Gains | Inflicts
CRUELTY
PRECISION
UNBLOCKABLE
TRUE STRIKE
BLEED
CONCUSSION
INFURIATE
Attack Details
Hits
Damage
Damage Type
Light Attacks(4 Hits)
4x
2,543.12
ContactPhysical
Medium Attacks(3 Hits)
1x
3,967.26
ContactPhysical
1x
1,983.63
ContactPhysical
1x
1,983.63
ContactPhysical
Heavy Attacks(2 Hits)
1x
2,543.12
ContactPhysical
1x
5,933.93
ContactPhysical
Special Attack 1(3 Hits)
2x
2,991.9
ContactPhysical
1x
3,989.2
ContactPhysical
Special Attack 2(4 Hits)
3x
1,994.6
ContactPhysical
1x
3,989.2
ContactPhysical
Special Attack 3(1 Hits)
1x
32,312.52
ContactPhysical
Found In
Act
Quest Index
Story
REBELLION
4.1.24.1.34.1.44.2.24.2.34.2.44.2.5
ELDER'S WAR
5.1.55.2.15.2.55.3.55.3.65.4.25.4.6
REBIRTH
6.1.26.1.46.2.46.3.66.4.2
THE UNION
7.1.27.3.37.3.5
THE RADIANCE
8.1.48.2.18.4.4
Special Event
SHOOTING STARS
1.6
THE CRUCIBLE
2.12.2
REALM OF LEGENDS
3.1
Synergies
Black Panther: Gain a 1 second Unblockable Passive when activating a Special Attack during Panther’s Might.
Storm: Each Shock Debuff on the opponent grants +20% Special Attack Damage, Max Potency at 5 Shocks.
Unique Synergy: Does not stack with duplicate synergies.
Black Panther: Start the fight with 3 Inactive Panther's Might Charges.
Iron Fist (Both): +25% Armor Break Debuff potency.
Unique Synergy: Does not stack with duplicate synergies.
Black Panther: Intercepting the Opponent grants a True Strike Passive for 10 seconds, letting his attack ignore all Armor, Resistances, Evade, and Auto-Block effects.
Killmonger: Can activate Special 3 Bleed Debuffs an additional 1 time per fight.
Unique Synergy: Does not stack with duplicate synergies.
Dracula: At the start of each fight, rapidly gain 25% of a Bar of Power for each other unique Synergy Champion present.
Synergy Champions: any attack inflicts a Bleed Debuff dealing 20% of Attack as Direct Damage over 8 seconds.
Storm, Jubilee, Black Panther: While fighting a #Silver Champion, these Synergy Champions suffer -25% .
Unique Synergy: Does not stack with duplicate synergies.
Okoye: +10% Attack Rating, doubled once the Opponent is brought below 50% Max Health.
Black Panther, Killmonger: If Okoye is alive, gain Block Proficiency equal to 25% of Critical Rating.
Unique Synergy: Does not stack with duplicate synergies.
Gentle: Increase the potency of Reverbs by 20%.
Storm: When the Opponent Purifies a Debuff, gain 1 additional Prowess.
Black Panther: Intercepts are Guaranteed Critical Hits.
Unique Synergy: Does not stack with duplicate synergies.
Black Panther: First and final hits of Special Attack 1 have a 100% chance to be a Guaranteed Critical Hit.
Shuri: Special Attack 1 hits have a 30% chance to inflict a personal Debuff.
Ironheart: Final hit of Special Attack 1 grants an Buff for 8 seconds.
Unique Synergy: Does not stack with duplicate synergies.
Black Panther: Gain 15% personal Debuff duration.
Mister Negative: Gain 15% personal Buff and Debuff duration.
White Tiger: Gain 15% personal Buff duration.
Unique Synergy: Does not stack with duplicate synergies.
Synergy Champions: Gain +10% Health and +10% Shock and Bleed potency.
Unique Synergy: Does not stack with duplicate synergies.
Synergy Champions: Potency of the Champion’s Bleed Debuffs increases with their Combo Meter, up to a +50% increase in potency at 200 Combo Meter.
Unique Synergy: Does not stack with duplicate synergies.
Hercules: On activation of Special Attack 1 or 2, gain an Unblockable Buff for 3 seconds.
Black Panther: Dashing back during a Basic Attack combo inflicts a non-stacking Infuriate Debuff for 5 seconds, making the Opponent more aggressive and reducing their Offensive Ability Accuracy by 30%. Cooldown 10 seconds.
Unique Synergy: Does not stack with duplicate synergies.
Jabari Panther: Gain an additional Cleanse Passive whenever one would be gained.
Black Panther, Black Panther (Civil War): Critical Hits have an 80% chance to inflict a Bleed Debuff, dealing 50% of their Attack in damage over 4 second(s).
Killmonger: Well-Timed Blocks grant a non-stacking Precision Buff for 4 second(s), increasing Critical Rating by +700.
Unique Synergy: Does not stack with duplicate synergies.
Hulk (Immortal): Personal Stun Effects have +10% increased duration.
Hulkbuster, Thor, Captain America, Black Panther: Opponents suffer -10% Ability Accuracy while Stunned.
Unique Synergy: Does not stack with duplicate synergies.
Tigra: Nullify any Unstoppable Buffs while the Opponent is suffering the effects of Rupture.
Black Panther: Gain an additional Cruelty Passive from all Hits.
Black Panther (Civil War): Special Attack 1 grants 2 additional Cleanse Passives.
Unique Synergy: Does not stack with duplicate Synergies.
Hulkbuster: Each Shock Debuff reduces the opponent’s Offensive Ability Accuracy during Special Attacks by 15%.
Mr. Fantastic: +1000 [k=glossary\phys_res]Physical Resistance[\k].
Black Panther: +25% Bleed Debuff Duration.
Black Panther (Civil War): Reflect Charges last 2 additional seconds.
Unique Synergy: Does not stack with duplicate Synergies.
Captain America, Iron Man, Falcon, Black Panther: When the opponent starts a Dash Attack or is recovering from a Heavy, Special, or combo ending attack, gain Widow’s Insight for 0.85 seconds. Ending a combo with Widow’s Insight active grants a Cruelty Buff increasing Critical Damage Rating by 450 for 12 seconds.
Unique Synergy: Does not stack with duplicate synergies.
Synergy Champions: Bleed Debuffs inflicted on the Opponent last 30% longer.
Unique Synergy: Does not stack with duplicate Synergies.
All Champions: Each member of this Synergy increases the teams Special Attack damage by +12% for as long as they are alive (max 36%).
Unique Synergy: Does not stack with duplicate synergies.
All Champions except Nick: If Nick is alive, when the fight starts he grants his teammates a Firepower Buff doubling their Critical Rating for 10 seconds. Unique Synergy: Does not stack with duplicate synergies.
Sabretooth: Inflicting a Debuff reduces the Opponent’s Ability Accuracy by 100% for 0.7 seconds.
Other Synergy Champions: +30% Offensive when hitting Opponents that are suffering from a Debuff.
Unique Synergy: Does not stack with duplicate synergies.
FOR WAKANDA!Passive
Intercepting the Opponent has a 100% Chance to Purify one of each Debuff from Black Panther. Cooldown 14.18 - 1.04 seconds.
Each Bleed Debuff on the Opponent decreases their Defensive Ability Accuracy by 2.5 - 10.05%. Max 5 Bleeds.
Gains | Inflicts
CRUELTY
PRECISION
UNBLOCKABLE
TRUE STRIKE
BLEED
CONCUSSION
INFURIATE
Attack Details
Hits
Damage
Damage Type
Light Attacks(4 Hits)
4x
2,543.12
ContactPhysical
Medium Attacks(3 Hits)
1x
3,967.26
ContactPhysical
1x
1,983.63
ContactPhysical
1x
1,983.63
ContactPhysical
Heavy Attacks(2 Hits)
1x
2,543.12
ContactPhysical
1x
5,933.93
ContactPhysical
Special Attack 1(3 Hits)
2x
2,991.9
ContactPhysical
1x
3,989.2
ContactPhysical
Special Attack 2(4 Hits)
3x
1,994.6
ContactPhysical
1x
3,989.2
ContactPhysical
Special Attack 3(1 Hits)
1x
32,312.52
ContactPhysical
Found In
Act
Quest Index
Story
REBELLION
4.1.24.1.34.1.44.2.24.2.34.2.44.2.5
ELDER'S WAR
5.1.55.2.15.2.55.3.55.3.65.4.25.4.6
REBIRTH
6.1.26.1.46.2.46.3.66.4.2
THE UNION
7.1.27.3.37.3.5
THE RADIANCE
8.1.48.2.18.4.4
Special Event
SHOOTING STARS
1.6
THE CRUCIBLE
2.12.2
REALM OF LEGENDS
3.1
Abilities
Critical Hits
100% chance to inflict Bleed, dealing 4,487.85 Direct Damage over 6 seconds.
All Attacks
100% Chance to gain a Cruelty Passive granting +206.99 Critical Damage Rating for 1.25 second(s). These Cruelty Passives fall off one at a time. Max Stacks: 15
Intercepting the Opponent or striking them while they are recovering from a Heavy or Special Attack grants an additional Cruelty Passive.
When striking into an Auto-Block, Panther is Immune to Stun.
Panther's Might - Inactive Charges
Dashing back after a non-combo ending attack will grant 1 Indefinite Inactive Panther's Might Charge. Max: 5 Charges
Inactive Panthers Might Charges cannot be gained while Panther's Might is Active.
Panther's Might
Landing a Heavy Attack while at 3 or more inactive charges grants Panther’s Might for 3 seconds per charge consumed.
Intercepting the Opponent or striking them while they are recovering from a Heavy or Special Attack pauses Panther's Might for 5 seconds.
Upon Activation: Gain 1 Precision Passive for each Personal Cruelty Passive active, each increasing Critical Rating by +129.58.
Pause all Personal Cruelty Passives.
While Active:
Bleed Debuffs gain +8% Duration per Personal Cruelty Active on Black Panther.
Champion Attacks reduce the Opponents Defensive Ability Accuracy by 50%.
Special Attacks 1 and 2
Intercepting the opponent: Each hit of this Attack is a Guaranteed Critical Hit and apply an additional Bleed Debuff.
Special Attack 1
Gain 3 Inactive Panther's Might charges. Then consume all charges and enter Panther's Might for 5 seconds per charge consumed.
Special Attack 2
This Attack gains +498.65 Attack Rating for each Personal Cruelty Passive Active on Black Panther.
Special Attack 3
Inflict up to 5 Bleed Debuffs, with each having a 100% Chance to Apply, and dealing 3,490.55 Direct Damage over 15 seconds.
Refresh the Duration of Panther's Might.
Gains | Inflicts
CRUELTY
PRECISION
UNBLOCKABLE
TRUE STRIKE
BLEED
CONCUSSION
INFURIATE
Attack Details
Hits
Damage
Damage Type
Light Attacks(4 Hits)
4x
2,543.12
ContactPhysical
Medium Attacks(3 Hits)
1x
3,967.26
ContactPhysical
1x
1,983.63
ContactPhysical
1x
1,983.63
ContactPhysical
Heavy Attacks(2 Hits)
1x
2,543.12
ContactPhysical
1x
5,933.93
ContactPhysical
Special Attack 1(3 Hits)
2x
2,991.9
ContactPhysical
1x
3,989.2
ContactPhysical
Special Attack 2(4 Hits)
3x
1,994.6
ContactPhysical
1x
3,989.2
ContactPhysical
Special Attack 3(1 Hits)
1x
32,312.52
ContactPhysical
Found In
Act
Quest Index
Story
REBELLION
4.1.24.1.34.1.44.2.24.2.34.2.44.2.5
ELDER'S WAR
5.1.55.2.15.2.55.3.55.3.65.4.25.4.6
REBIRTH
6.1.26.1.46.2.46.3.66.4.2
THE UNION
7.1.27.3.37.3.5
THE RADIANCE
8.1.48.2.18.4.4
Special Event
SHOOTING STARS
1.6
THE CRUCIBLE
2.12.2
REALM OF LEGENDS
3.1
Synergies
Black Panther: Gain a 1 second Unblockable Passive when activating a Special Attack during Panther’s Might.
Storm: Each Shock Debuff on the opponent grants +20% Special Attack Damage, Max Potency at 5 Shocks.
Unique Synergy: Does not stack with duplicate synergies.
Black Panther: Start the fight with 3 Inactive Panther's Might Charges.
Iron Fist (Both): +25% Armor Break Debuff potency.
Unique Synergy: Does not stack with duplicate synergies.
Black Panther: Intercepting the Opponent grants a True Strike Passive for 10 seconds, letting his attack ignore all Armor, Resistances, Evade, and Auto-Block effects.
Killmonger: Can activate Special 3 Bleed Debuffs an additional 1 time per fight.
Unique Synergy: Does not stack with duplicate synergies.
Dracula: At the start of each fight, rapidly gain 25% of a Bar of Power for each other unique Synergy Champion present.
Synergy Champions: any attack inflicts a Bleed Debuff dealing 20% of Attack as Direct Damage over 8 seconds.
Storm, Jubilee, Black Panther: While fighting a #Silver Champion, these Synergy Champions suffer -25% .
Unique Synergy: Does not stack with duplicate synergies.
Okoye: +10% Attack Rating, doubled once the Opponent is brought below 50% Max Health.
Black Panther, Killmonger: If Okoye is alive, gain Block Proficiency equal to 25% of Critical Rating.
Unique Synergy: Does not stack with duplicate synergies.
Gentle: Increase the potency of Reverbs by 20%.
Storm: When the Opponent Purifies a Debuff, gain 1 additional Prowess.
Black Panther: Intercepts are Guaranteed Critical Hits.
Unique Synergy: Does not stack with duplicate synergies.
Black Panther: First and final hits of Special Attack 1 have a 100% chance to be a Guaranteed Critical Hit.
Shuri: Special Attack 1 hits have a 30% chance to inflict a personal Debuff.
Ironheart: Final hit of Special Attack 1 grants an Buff for 8 seconds.
Unique Synergy: Does not stack with duplicate synergies.
Black Panther: Gain 15% personal Debuff duration.
Mister Negative: Gain 15% personal Buff and Debuff duration.
White Tiger: Gain 15% personal Buff duration.
Unique Synergy: Does not stack with duplicate synergies.
Synergy Champions: Gain +10% Health and +10% Shock and Bleed potency.
Unique Synergy: Does not stack with duplicate synergies.
Synergy Champions: Potency of the Champion’s Bleed Debuffs increases with their Combo Meter, up to a +50% increase in potency at 200 Combo Meter.
Unique Synergy: Does not stack with duplicate synergies.
Hercules: On activation of Special Attack 1 or 2, gain an Unblockable Buff for 3 seconds.
Black Panther: Dashing back during a Basic Attack combo inflicts a non-stacking Infuriate Debuff for 5 seconds, making the Opponent more aggressive and reducing their Offensive Ability Accuracy by 30%. Cooldown 10 seconds.
Unique Synergy: Does not stack with duplicate synergies.
Jabari Panther: Gain an additional Cleanse Passive whenever one would be gained.
Black Panther, Black Panther (Civil War): Critical Hits have an 80% chance to inflict a Bleed Debuff, dealing 50% of their Attack in damage over 4 second(s).
Killmonger: Well-Timed Blocks grant a non-stacking Precision Buff for 4 second(s), increasing Critical Rating by +700.
Unique Synergy: Does not stack with duplicate synergies.
Hulk (Immortal): Personal Stun Effects have +10% increased duration.
Hulkbuster, Thor, Captain America, Black Panther: Opponents suffer -10% Ability Accuracy while Stunned.
Unique Synergy: Does not stack with duplicate synergies.
Tigra: Nullify any Unstoppable Buffs while the Opponent is suffering the effects of Rupture.
Black Panther: Gain an additional Cruelty Passive from all Hits.
Black Panther (Civil War): Special Attack 1 grants 2 additional Cleanse Passives.
Unique Synergy: Does not stack with duplicate Synergies.
Hulkbuster: Each Shock Debuff reduces the opponent’s Offensive Ability Accuracy during Special Attacks by 15%.
Mr. Fantastic: +1000 [k=glossary\phys_res]Physical Resistance[\k].
Black Panther: +25% Bleed Debuff Duration.
Black Panther (Civil War): Reflect Charges last 2 additional seconds.
Unique Synergy: Does not stack with duplicate Synergies.
Captain America, Iron Man, Falcon, Black Panther: When the opponent starts a Dash Attack or is recovering from a Heavy, Special, or combo ending attack, gain Widow’s Insight for 0.85 seconds. Ending a combo with Widow’s Insight active grants a Cruelty Buff increasing Critical Damage Rating by 450 for 12 seconds.
Unique Synergy: Does not stack with duplicate synergies.
Synergy Champions: Bleed Debuffs inflicted on the Opponent last 30% longer.
Unique Synergy: Does not stack with duplicate Synergies.
All Champions: Each member of this Synergy increases the teams Special Attack damage by +12% for as long as they are alive (max 36%).
Unique Synergy: Does not stack with duplicate synergies.
All Champions except Nick: If Nick is alive, when the fight starts he grants his teammates a Firepower Buff doubling their Critical Rating for 10 seconds. Unique Synergy: Does not stack with duplicate synergies.
Sabretooth: Inflicting a Debuff reduces the Opponent’s Ability Accuracy by 100% for 0.7 seconds.
Other Synergy Champions: +30% Offensive when hitting Opponents that are suffering from a Debuff.
Unique Synergy: Does not stack with duplicate synergies.

























