
RHINO
#Defensive: Tank#Villain#Gamma#Sinister Six#Thunderbolts#Size: XL#2014#RAIDS: Vanguard#Saga Champions#PLAYABLE
Immunities
Attributes
Rank 5
Sig.
Prestige11,920
Challenge Rating150
Attack4,004
Health57,737
Critical Rating367
Critical Damage Rating965
Armor Penetration0
Block Penetration0
Critical Resistance0
Armor Rating673
Block Proficiency2,864
Physical Resistance0
Energy Resistance0
Gains | Inflicts
PHYSICAL RESIST
UNSTOPPABLE
FURY
CONCUSSION
TRAUMA
Direct Damage
TAUNT
STUN
INTIMIDATE
SLOW
Attack Details
Hits
Damage
Damage Type
Light Attacks(4 Hits)
4x
1,021.02
ContactPhysical
Medium Attacks(2 Hits)
2x
1,592.79
ContactPhysical
Heavy Attacks(1 Hits)
1x
3,403.4
ContactPhysical
Special Attack 1(1 Hits)
1x
4,004
ContactPhysical
Special Attack 2(4 Hits)
3x
800.8
ContactPhysical
1x
1,601.6
ContactPhysical
Special Attack 3(1 Hits)
1x
12,972.96
ContactPhysical
Found In
Act
Quest Index
Story
THE RADIANCE
8.3.4
Special Event
THE CRUCIBLE
1.11.2
REALM OF LEGENDS
3.1
Synergies
Chee'ilth: When Blocking a Heavy Attack, become Passively Unstoppable for 3 seconds. Cooldown: 45 seconds. [Gamma]: Cooldown becomes 5 seconds.
Synergy Champions: +8% Attack Rating.
Unique Synergy: Does not stack with duplicate synergies.
Synergy Champions: Gain +250 Critical Resistance, doubled when fighting #Spider-Verse Heroes.
Unique Synergy: Does not stack with duplicate synergies.
Rintrah: 30% chance to inflict a personal Rupture whenever one is removed by his Special Attack 2.
Mangog: Gain a 10% Attack Rating per on Opponent.
Rhino: Gain a 25% Crit Rating when Unstoppable.
Purgatory: Inflicting Incinerate on the Opponent Passively grants 10% of a Bar of Power over 1.5 seconds.
Unique Synergy: Does not stack with duplicate synergies.
Synergy Champions: When fighting #Heroes is increased by 25%.
Unique Synergy: Does not stack with duplicate synergies.
Rhino: Starts the fight with a Passive Fury granting +30% Attack Rating for 20 seconds. While this Fury is active Rhino also gains +50% increased Ability Accuracy and inflicts the Opponent with a Debuff.
Abomination: Attacks have a 50% chance to inflict Poison, dealing 70% of modified Attack over 10 seconds.
Unique Synergy: Does not stack with duplicate synergies.
Nova: Starting a Dash Attack immediately after Dashing Back generates 5 additional Nova Charges.
Rhino: Increase Personal Fury Passive duration by 25%.
Iron Fist: Medium Attacks gain +5% chance for each Armor Break Debuff on the Opponent to inflict a Stun Debuff for 1.5 seconds.
Unique Synergy: Does not stack with duplicate synergies.
RHINO ARMORAlways Active
Gain Critical Resistance equal to 10 - 50% of Physical Resistance.
While at 15+ personal Physical Resistance, making contact with the Opponent pauses personal Breach, Taunt, and Trauma Debuffs for 0.1 - 0.5 seconds.
Gains | Inflicts
PHYSICAL RESIST
UNSTOPPABLE
FURY
CONCUSSION
TRAUMA
Direct Damage
TAUNT
STUN
INTIMIDATE
SLOW
Attack Details
Hits
Damage
Damage Type
Light Attacks(4 Hits)
4x
1,021.02
ContactPhysical
Medium Attacks(2 Hits)
2x
1,592.79
ContactPhysical
Heavy Attacks(1 Hits)
1x
3,403.4
ContactPhysical
Special Attack 1(1 Hits)
1x
4,004
ContactPhysical
Special Attack 2(4 Hits)
3x
800.8
ContactPhysical
1x
1,601.6
ContactPhysical
Special Attack 3(1 Hits)
1x
12,972.96
ContactPhysical
Found In
Act
Quest Index
Story
THE RADIANCE
8.3.4
Special Event
THE CRUCIBLE
1.11.2
REALM OF LEGENDS
3.1
Abilities
Always Active
Rhino’s thick hide reduces the Ability Accuracy of incoming Bleed effects by 75%.
Rhino gains no benefits from Critical Rating, and instead increases his personal Fury duration by up to 2 second based on Critical Rating bonuses. Max bonus gained at 5,000 Critical Rating.
Physical Resistance - Max: 20
When Rhino inflicts a Debuff, is struck, or Blocks a hit, he gains a +57.69 Passive for 15 seconds, refreshed when he gains a new one. Multiple Physical Resistances cannot be gained from a single trigger.
If struck while under the effect of a personal Unstoppable, consume 5 personal Physical Resistances to reduce the hit damage by 60%. This does not trigger against Special Attack 3.
As a Defender, when the Opponent Dodges back, remove 1 personal Physical Resistance. Cooldown: 2.5 seconds.
Rhinoceros Resistances
Rhino gains cumulative benefits based on how many personal Physical Resistances are active.
5+ Physical Resistance: When gaining a personal Physical Resistance, inflict a 5% Debuff for 10 seconds. Max stacks: 5.
10+ Physical Resistance: When starting a Dash or Medium Attack, gain an Passive for 1.5 seconds. If struck while this Unstoppable is active, it goes on cooldown for 5 seconds.
15+ Physical Resistance: Rhino becomes Stun Immune while Unstoppable.
Charge!
When Rhino Dashes forwards, he inflicts a non-stacking 5% Debuff for 5 seconds. As a Defender, he instead inflicts a Debuff for 2 seconds. This Breach will not trigger while already active.
Performing a first Medium Attack grants Rhino 1 Fury Passive, and he gains up to 6 more while Dashing forwards based on the distance travelled. Each Fury grants +300.3 Attack Rating, and lasts 2.5 seconds. Max stacks: 20.
These Furies are refreshed when Rhino starts a Dash, Intercepts the Opponent, or Punishes their Heavy or Special Attacks.
These Furies are paused while Rhino is Dashing, and during the Opponent’s Special Attacks.
If Rhino starts a Dash while at max Furies, pause them for 2 seconds after the Dash, and inflict a Debuff for 2 seconds. This Breach will not trigger while already active.
Special Attacks
Personal Fury, Unstoppable, and Trauma effects are paused during Rhino’s Special Attacks.
Special Attack 1
On hit, inflict a Debuff for 1.75 seconds.
On activation, if at 10+ personal Physical Resistances, gain an Passive for 5 seconds.
Special Attack 2
Each hit inflicts an 8.75% Debuff for 10 seconds. Max stacks: 8.
The final hit refreshes all personal Trauma Debuffs.
Special Attack 3
Inflict a 20% Debuff for 10 seconds.
Gains | Inflicts
PHYSICAL RESIST
UNSTOPPABLE
FURY
CONCUSSION
TRAUMA
Direct Damage
TAUNT
STUN
INTIMIDATE
SLOW
Attack Details
Hits
Damage
Damage Type
Light Attacks(4 Hits)
4x
1,021.02
ContactPhysical
Medium Attacks(2 Hits)
2x
1,592.79
ContactPhysical
Heavy Attacks(1 Hits)
1x
3,403.4
ContactPhysical
Special Attack 1(1 Hits)
1x
4,004
ContactPhysical
Special Attack 2(4 Hits)
3x
800.8
ContactPhysical
1x
1,601.6
ContactPhysical
Special Attack 3(1 Hits)
1x
12,972.96
ContactPhysical
Found In
Act
Quest Index
Story
THE RADIANCE
8.3.4
Special Event
THE CRUCIBLE
1.11.2
REALM OF LEGENDS
3.1
Synergies
Chee'ilth: When Blocking a Heavy Attack, become Passively Unstoppable for 3 seconds. Cooldown: 45 seconds. [Gamma]: Cooldown becomes 5 seconds.
Synergy Champions: +8% Attack Rating.
Unique Synergy: Does not stack with duplicate synergies.
Synergy Champions: Gain +250 Critical Resistance, doubled when fighting #Spider-Verse Heroes.
Unique Synergy: Does not stack with duplicate synergies.
Rintrah: 30% chance to inflict a personal Rupture whenever one is removed by his Special Attack 2.
Mangog: Gain a 10% Attack Rating per on Opponent.
Rhino: Gain a 25% Crit Rating when Unstoppable.
Purgatory: Inflicting Incinerate on the Opponent Passively grants 10% of a Bar of Power over 1.5 seconds.
Unique Synergy: Does not stack with duplicate synergies.
Synergy Champions: When fighting #Heroes is increased by 25%.
Unique Synergy: Does not stack with duplicate synergies.
Rhino: Starts the fight with a Passive Fury granting +30% Attack Rating for 20 seconds. While this Fury is active Rhino also gains +50% increased Ability Accuracy and inflicts the Opponent with a Debuff.
Abomination: Attacks have a 50% chance to inflict Poison, dealing 70% of modified Attack over 10 seconds.
Unique Synergy: Does not stack with duplicate synergies.
Nova: Starting a Dash Attack immediately after Dashing Back generates 5 additional Nova Charges.
Rhino: Increase Personal Fury Passive duration by 25%.
Iron Fist: Medium Attacks gain +5% chance for each Armor Break Debuff on the Opponent to inflict a Stun Debuff for 1.5 seconds.
Unique Synergy: Does not stack with duplicate synergies.















