negasonicteenagewarhead_featured
NEGASONIC TEENAGE WARHEAD
#Offensive: Damage Over Time#Hero#X-Men#Size: S#2024#Provocateur#Coda#PLAYABLE
Attributes
Rank 6
Sig.
Prestige
33,600
Challenge Rating
250
Attack
9,973
Health
109,658
Critical Rating
1,481
Critical Damage Rating
2,343
Armor Penetration
0
Block Penetration
0
Critical Resistance
0
Armor Rating
486
Block Proficiency
5,108
Physical Resistance
0
Energy Resistance
0
Offensive PredeterminationAlways Active
As an Attacker, Negasonic’s Evade Counter-Attack inflicts 0.9 - 3 Incinerates, rounded up, and personal Incinerates are paused during her Special Attacks. Additionally, Striker Hits and Counter-Attacks pause Incinerate and Incinerate Vulnerability as if they were Light Attacks.
As a Defender, start each fight with 40 - 100% of a Bar of Power.
Abilities
Personal Passives
During the fight, Negasonic can inflict the following Passives.
Deals 3,490.55 Energy Damage over 14 seconds. Max Stacks: 40
50% potency. Lasts 16 seconds and doesn’t stack.
Stun: Lasts 2 seconds. If the Parry Mastery is active, it also inflicts a Stun Passive for 2 seconds.
All Attacks
Utilizing bursts of atomic energy, all of Negasonic’s attacks deal Energy Damage and do not make contact.
Medium Attacks inflict 1 Incinerate if the Opponent has fewer than 5 personal Incinerates active on them.
Light Attacks pause all currently active personal Incinerates and Incinerate Vulnerability Passives for 1.5 seconds.
Precognition - Evade Counter-Attack
Negasonic enters each fight with a Precognition Charge which allows her to Evade an attack and Counter-Attack, inflicting a Stun Passive. This Evade won’t activate while Blocking.
15% chance to Evade Medium and Light Attacks that make contact, increased to 100% while charging a Heavy Attack.
100% chance to Evade an Opponent’s Counter-Attack.
Precognition - Cooldown
Each time Evade activates or is prevented from activating, Precognition goes on cooldown for 25 seconds.
Additionally, Precognition goes on cooldown each time Negasonic is knocked down or inflicted with a Power Burn, Power Drain, or Power Lock effect.
Each time the opponent lands a Critical Hit, including through Block, 1.5 seconds is removed from the cooldown.
While fighting Tech Champions, Precognition begins on cooldown.
While Fighting Skill Champions
The Opponent’s Bleed, Evade, and
effects suffer -100% Ability Accuracy. Additionally, Precognition does not go on cooldown from Evading a Counter-Attack.
Heavy Attacks
This attack can be charged 5 seconds longer than normal.
The first hit inflicts an Incinerate Vulnerability.
Special Attack 1
The first hit refreshes all personal Incinerates, even if Blocked.
Each hit after the first inflicts 1 Incinerate.
Special Attack 2
After the first hit, rapidly pressing Block builds up dormant Incinerates, up to 16, which are inflicted by the final hit.
If Block is pressed 4 or fewer times, the final hit instead inflicts between 4 and 12 Incinerates at random.
Special Attack 3
Inflicts 1 Stun and Incinerate Vulnerability as well as 3 Incinerates, all at +50% duration.
Gains | Inflicts
EVADE
REGENERATION
INCINERATE
INCINERATE VULNERABILITY
STUN
RUPTURE
Attack Details
Hits
Damage
Damage Type
Light Attacks
(5 Hits)
1x
Zero
Energy
4x
2,543.12
Energy
Medium Attacks
(2 Hits)
2x
3,967.26
Energy
Heavy Attacks
(2 Hits)
1x
2,966.97
Energy
1x
5,510.08
Energy
Special Attack 1
(5 Hits)
1x
498.65
ProjectileEnergy
3x
1,994.6
ProjectileEnergy
1x
3,490.55
ProjectileEnergy
Special Attack 2
(4 Hits)
1x
1,745.27
ProjectileEnergy
3x
2,742.58
ProjectileEnergy
Special Attack 3
(1 Hits)
1x
32,312.52
Energy
Synergies
ACQUAINTANCES. WHAT?! DEADPOOL & NTW ARE BFFS FOREVER!
deadpool
All Champions gain +130 Armor Rating. Deadpool: Gains the ability to go hang out with Wolverine who totally calls him his friend!
TEAMMATES Lv. 3
domino
hitmonkey
masacre
colossus
All Champions gain +5% Perfect Block Chance.
PRIDE Lv. 3
americachavez
cheeilth
hulkling
wiccan
All Champions gain +90 Armor Rating, Block Proficiency, Energy Resistance and Physical Resistance.
IDOL Lv. 3
emmafrost
All Champions gain +4% Health & Attack Rating.
ONE WAS ALREADY TOO MANY
deadpool
deadpool_gold
deadpool_platinum
deadpool_xforce
Negasonic: Opponents that are Immune to personal Incinerates are inflicted with matching Rupture Passives with 60% of the original potency. These Ruptures are still treated as Incinerates by the rest of Negasonic's abilities and effects. Deadpools: 10% increased Regeneration and Bleed (and Shbleed!) potency. Unique Synergy: Does not stack with duplicate synergies.
REVIVIFIED SUPPORT GROUP
doctor_strange
johnnystorm
moonknight
phoenix
Negasonic: While below 5% Health, the chance to Evade Medium and Light Attacks with Precognition becomes 100% until an Evade activates. Synergy Champions: +10% Health. Unique Synergy: Does not stack with duplicate synergies.
CANNON EVENT
spiderman_pavitr
Synergy Champions: Start each fight with a Glass Cannons Anonymous Buff, granting +3,000 Armor and +650 Critical Resistance for 2 seconds. This Buff is paused until struck. Unique Synergy: Does not stack with duplicate synergies.
BACK FROM THE DEAD
countnefaria
Synergy Champions: When starting a fight at 20% or 40% Health, gain a Regeneration Buff restoring 12.5% of missing Health over 6 seconds. Unique Synergy: Does not stack with duplicate synergies.
FRIENDS Lv. 3
deadpool_xforce
All Champions gain +130 Armor Rating.
NEGASONIC TEENAGE WARHEAD - Khonshu's Ankh