
ISOPHYNE
#Villain#Flying#Eidol#Size: L#2024#RAIDS: Tactician#Saga Champions#Coda#Forbearance#PLAYABLE
Immunities
Attributes
Rank 6
Sig.
Prestige34,134
Challenge Rating250
Attack10,672
Health141,367
Critical Rating375
Critical Damage Rating437
Armor Penetration0
Block Penetration0
Critical Resistance0
Armor Rating505
Block Proficiency4,683
Physical Resistance0
Energy Resistance115
Gains | Inflicts
POWER GAIN
UNBLOCKABLE
FURY
REGENERATION
NULLIFIED
ENERGY VULNERABLILITY
WITHER
DEGENERATION
MARKED
Attack Details
Hits
Damage
Damage Type
Light Attacks(4 Hits)
4x
2,721.36
ContactEnergy
Medium Attacks(2 Hits)
2x
4,245.32
ContactEnergy
Heavy Attacks(2 Hits)
1x
2,721.36
ContactEnergy
1x
6,349.84
ContactEnergy
Special Attack 1(2 Hits)
1x
4,268.8
ProjectileEnergyContact
1x
6,403.2
ProjectileEnergyContact
Special Attack 2(3 Hits)
2x
3,201.6
ProjectileEnergyContact
1x
4,268.8
ProjectileEnergyContact
Special Attack 3(1 Hits)
1x
35,751.2
ContactEnergy
Synergies
Isophyne: Activating Special 1 at 3 Bars of Power inflicts 3 Energy Vulnerabilities.
Howard the Duck: Parry Mastery Stun duration gains +0.4 seconds.
Gwenpool: Whenever a personal effect is refreshed via Bleed consumption, gain an indefinite +15% Fury Passive. Max: 5.
Spot: Untouchable expires 50% slower during the Opponent’s Special Attacks.
The Maker: Isophyne is included as one of The Maker’s Planned Obsolescence synergy partners receiving full potency. Increase the potencies by 5% flat for both Champions.
Unique Synergy: Does not stack with duplicate synergies.
#Eidols: Whenever a personal Immunity triggers, gain a +8% Fury Passive for 12 seconds. Max stacks: 3.
Ægon: The final hit of Heavy Attack Purifies 2 Debuffs.
Unique Synergy: Does not stack with duplicate synergies.
Isophyne: At the start of each fight, Isophyne’s Opponent is inflicted with their personal Degeneration Passive, lasting for half of its base duration.
Solo Synergy: Only affects this Champion and does not stack.
Isophyne: Isophyne starts with 4 Ego and their Max Ego is increased by +2.
Gladiator: Heavy Attacks grant +1 additional Confidence Buff. Furthermore, while the Opponent is suffering from Intimidate, Dashing forward inflicts a Root Passive for the duration of the Dash. Cooldown: 8 seconds.
Unique Synergy: Does not stack with duplicate synergies.
Solvarch: Build an additional 5 Core Charge for each full Bar of Power remaining when activating a Special Attack.
Solo: Only affects this Champion and does not stack.
THE LIVING ISO-SPHEREAlways Active
Isophyne will not let any Cosmic threats escape their fate. When a Cosmic Opponent's Health drops below 10%, inflict an indefinite 125% Passive.
As an Attacker, activating a Special Attack grants Isophyne a non-stacking Passive, healing 0.3 - 0.6% of missing Health for each Ego Passive over 4 seconds.
Isophyne starts each fight with a Passive, granting 33 - 99% of a Bar of Power over 10 seconds.
Gains | Inflicts
POWER GAIN
UNBLOCKABLE
FURY
REGENERATION
NULLIFIED
ENERGY VULNERABLILITY
WITHER
DEGENERATION
MARKED
Attack Details
Hits
Damage
Damage Type
Light Attacks(4 Hits)
4x
2,721.36
ContactEnergy
Medium Attacks(2 Hits)
2x
4,245.32
ContactEnergy
Heavy Attacks(2 Hits)
1x
2,721.36
ContactEnergy
1x
6,349.84
ContactEnergy
Special Attack 1(2 Hits)
1x
4,268.8
ProjectileEnergyContact
1x
6,403.2
ProjectileEnergyContact
Special Attack 2(3 Hits)
2x
3,201.6
ProjectileEnergyContact
1x
4,268.8
ProjectileEnergyContact
Special Attack 3(1 Hits)
1x
35,751.2
ContactEnergy
Abilities
Mystical Eidol Physiology - Always Active
Isophyne is an Mystic Eidol and thus has a and is Immune to , , and effects.
Isophyne’s mystical physiology causes their attacks to deal Energy Damage, and they benefit from Rank 3 of the Mystic Dispersion Mastery when it is not activated. However, their is reduced by 25%.
Both Champion’s Light Attacks have a 35% chance to 1 Buff on Isophyne’s Opponent. If the Opponent has a Pierce effect active, this becomes a 70% chance to Nullify.
Whenever any of Isophyne’s personal abilities activate, but the Opponent does not have any Buffs active, gain an granting 10% of a Bar of Power, or 3.5% as a Defender.
Ever Evolving Ego
Ego Passives last for 3.5 seconds and expire one at a time, paused during Special Attacks. Max stacks: 10.
Gain 2 Ego Passives whenever Isophyne crosses a Bar of Power.
Gain 1 Ego Passive whenever Isophyne a Buff.
Ego Effects
Ego Passives grant Isophyne the following effects:
+1,974.32 Attack Rating.
+99.74 .
Special Attack 1
The first hit inflicts a 583.33 Passive for 14 seconds, paused during Special Attacks and Strikers. When activated while above 2 Bars of Power, an additional is inflicted. Max: 8.
The final hit 2 Buffs on the Opponent.
Special Attack 2
The final hit inflicts a non-stacking 100% Passive for 24 seconds. While active, whenever Isophyne triggers a , they trigger an additional .
If activated after hitting the Opponent’s Block with a Medium or Light Attack, this Special Attack becomes Passively .
For each Ego Passive active on Isophyne, they gain a +2,347.84 Passive for the duration of the Special Attack.
Special Attack 3
Inflict a Passive dealing 69,368 Direct Damage over 35 seconds, paused during Special Attacks. This damage is increased by 10% for each personal Passive on the Opponent.
While this Passive is active, Isophyne’s Special Attack 1 inflicts an additional Passive.
Gains | Inflicts
POWER GAIN
UNBLOCKABLE
FURY
REGENERATION
NULLIFIED
ENERGY VULNERABLILITY
WITHER
DEGENERATION
MARKED
Attack Details
Hits
Damage
Damage Type
Light Attacks(4 Hits)
4x
2,721.36
ContactEnergy
Medium Attacks(2 Hits)
2x
4,245.32
ContactEnergy
Heavy Attacks(2 Hits)
1x
2,721.36
ContactEnergy
1x
6,349.84
ContactEnergy
Special Attack 1(2 Hits)
1x
4,268.8
ProjectileEnergyContact
1x
6,403.2
ProjectileEnergyContact
Special Attack 2(3 Hits)
2x
3,201.6
ProjectileEnergyContact
1x
4,268.8
ProjectileEnergyContact
Special Attack 3(1 Hits)
1x
35,751.2
ContactEnergy
Synergies
Isophyne: Activating Special 1 at 3 Bars of Power inflicts 3 Energy Vulnerabilities.
Howard the Duck: Parry Mastery Stun duration gains +0.4 seconds.
Gwenpool: Whenever a personal effect is refreshed via Bleed consumption, gain an indefinite +15% Fury Passive. Max: 5.
Spot: Untouchable expires 50% slower during the Opponent’s Special Attacks.
The Maker: Isophyne is included as one of The Maker’s Planned Obsolescence synergy partners receiving full potency. Increase the potencies by 5% flat for both Champions.
Unique Synergy: Does not stack with duplicate synergies.
#Eidols: Whenever a personal Immunity triggers, gain a +8% Fury Passive for 12 seconds. Max stacks: 3.
Ægon: The final hit of Heavy Attack Purifies 2 Debuffs.
Unique Synergy: Does not stack with duplicate synergies.
Isophyne: At the start of each fight, Isophyne’s Opponent is inflicted with their personal Degeneration Passive, lasting for half of its base duration.
Solo Synergy: Only affects this Champion and does not stack.
Isophyne: Isophyne starts with 4 Ego and their Max Ego is increased by +2.
Gladiator: Heavy Attacks grant +1 additional Confidence Buff. Furthermore, while the Opponent is suffering from Intimidate, Dashing forward inflicts a Root Passive for the duration of the Dash. Cooldown: 8 seconds.
Unique Synergy: Does not stack with duplicate synergies.
Solvarch: Build an additional 5 Core Charge for each full Bar of Power remaining when activating a Special Attack.
Solo: Only affects this Champion and does not stack.












