
CAPTAIN AMERICA (SAM WILSON)
#Control: Denial#Hero#Avengers#Size: M#Mighty Avengers#2022#AW: Subdue#AW: Armor Burn#House of Mirrors#PLAYABLE
Immunities
Attributes
Rank 6
Sig.
Prestige34,359
Challenge Rating250
Attack9,973
Health134,761
Critical Rating822
Critical Damage Rating1,295
Armor Penetration0
Block Penetration0
Critical Resistance0
Armor Rating869
Block Proficiency6,121
Physical Resistance0
Energy Resistance0
Gains | Inflicts
ARMOR UP
AUTO-BLOCK
BULWARK
PRECISION
FURY
CRUELTY
RUPTURE
POWER DRAIN
COWARDICE
CONCUSSION
PHYSICAL VULNERABILITY
SPECIAL LOCK
HEAL BLOCK
Attack Details
Hits
Damage
Damage Type
Light Attacks(4 Hits)
4x
2,543.12
ContactPhysical
Medium Attacks(2 Hits)
2x
3,967.26
ContactPhysical
Heavy Attacks(2 Hits)
2x
4,238.53
ContactPhysical
Special Attack 1(2 Hits)
1x
2,991.9
ContactPhysical
1x
6,981.1
ContactPhysical
Special Attack 2(4 Hits)
1x
3,989.2
ProjectilePhysicalContact
3x
1,994.6
ProjectilePhysicalContact
Special Attack 3(1 Hits)
1x
32,312.52
ContactPhysical
Found In
Act
Quest Index
Story
THE RADIANCE
8.1.18.1.38.2.18.3.38.4.5
REVELATION
9.3.2
Special Event
THE CRUCIBLE
2.12.2
THE NECROPOLIS
3.1
Synergies
Captain America (Sam Wilson): Increase the effect of Armor Ups by 15%.
Ant-Man: Each hit of the Special 1 has a 100% Chance to place a Fatigue Debuff on the Opponent.
Unique Synergy: Does not stack with duplicate synergies.
Captain America (Sam Wilson): Special 1 inflicts a Heal Block Debuff, preventing the Opponent from recovering Health for 15 second(s).
War Machine: Ruptures from Special 1 have their Ability Accuracy and Duration increased by 25% flat.
Unique Synergy: Does not stack with duplicate synergies.
Captain America (Sam Wilson): On Well-Timed Blocks gain a Fury Buff, increasing Attack Rating by 13%. Fury has no duration but it is removed when hit or on a non Well-Timed Block. Max 5 stacks.
Captain America (Infinity War), Captain America (WWII): On a Well-Timed Block, inflict a Debuff that lasts for 10 second(s). The Staggered Opponent has their next Buff Nullified. Max 2 Stacks.
Unique Synergy: Does not stack with duplicate synergies.
Captain America (Sam Wilson), Falcon: Opponent is decreased by 40% while Lock-On is on a Cooldown. Darkhawk: Each hit of Special 1 has a 10% chance to refresh the current active mode. Sauron: When performing a Well-Timed Block, 30% chance gain a Buff. If there are more Buffs than Energy Resistance, gain Energy Resistance instead. These Buffs increase their corresponding Resistance by +537 and last for 10 second(s). Unique Synergy: Does not stack with duplicate synergies.
#Avengers: At the start of the fight gain the following Buffs, all lasting 10 second(s). Fury Buff, granting 820 Attack Rating; Precision Buff, granting 820 Critical Rating; Cruelty Buff, granting 410 Critical Damage Rating.
Winter Soldier: Special Attacks have a percentage chance equal to the number of hits in the Combo Meter to gain a True Strike Buff during Special Attacks.
Unique Synergy: Does not stack with duplicate synergies.
Falcon (Joaquín Torres): For each Velocity Charge gained throughout the fight, gain +1% Attack Rating and +50 Block Proficiency. Max: 50 Velocity Charges.
Captain America (Sam Wilson), Falcon: Reduce Recon Scan's cooldown by 25%.
Unique Synergy: Does not stack with duplicate synergies.
Gentle: Increase the Ability Accuracy of Muscle Mass by 25%.
Captain America (Sam Wilson): Increase the Ability Accuracy of personal Armor Ups by 25%.
Captain America (Infinity War): Increase the Ability Accuracy of personal Debuffs by 25%.
Misty Knight: Increase the Ability Accuracy of personal Purifies and Evades by 25%.
Unique Synergy: Does not stack with duplicate synergies.
Patriot: Personal Vigilance effects are paused during Patriot's Special Attacks and Strikers.
Falcon: Personal Bleeds are paused during Heavy Attacks and Special Attack 1.
Captain America: the Opponent grants a personal Bulwark Buff without consuming or requiring an Armor Up.
Unique Synergy: Does not stack with duplicate synergies.
#Mighty Avengers: +200 Physical Resistance per Debuff on the Opponent. Max: +1000.
Unique Synergy: Does not stack with duplicate synergies.
Baron Zemo: Gain +500 Armor Rating and +500 Critical Damage Rating.
Captain America (Sam Wilson), Falcon: Gain +25% Debuff duration and +500 Critical Damage Rating.
Winter Soldier: Gain +25% Debuff duration and +500 Armor Rating.
Unique Synergy: Does not stack with duplicate synergies.
VIBRANIUM ENCHANCED EXO-8 FALCONPassive
Redwing Lock-On lasts 2 second(s) longer, Attack Rating is increased by 584.19 - 3,989.23 and allows Captain America to inflict Ruptures from Special 2 through blocks.
When an Opponent Miss fails or when their Ability fails due to low Ability Accuracy, an instant Rupture is inflicted, dealing 559.75 - 2,991.86 Physical Damage. Damage scales with Base Attack only.
When either Champion performs a Well-Timed Block, Captain America inflicts a Sapped Charge on the Opponent.
Gains | Inflicts
ARMOR UP
AUTO-BLOCK
BULWARK
PRECISION
FURY
CRUELTY
RUPTURE
POWER DRAIN
COWARDICE
CONCUSSION
PHYSICAL VULNERABILITY
SPECIAL LOCK
HEAL BLOCK
Attack Details
Hits
Damage
Damage Type
Light Attacks(4 Hits)
4x
2,543.12
ContactPhysical
Medium Attacks(2 Hits)
2x
3,967.26
ContactPhysical
Heavy Attacks(2 Hits)
2x
4,238.53
ContactPhysical
Special Attack 1(2 Hits)
1x
2,991.9
ContactPhysical
1x
6,981.1
ContactPhysical
Special Attack 2(4 Hits)
1x
3,989.2
ProjectilePhysicalContact
3x
1,994.6
ProjectilePhysicalContact
Special Attack 3(1 Hits)
1x
32,312.52
ContactPhysical
Found In
Act
Quest Index
Story
THE RADIANCE
8.1.18.1.38.2.18.3.38.4.5
REVELATION
9.3.2
Special Event
THE CRUCIBLE
2.12.2
THE NECROPOLIS
3.1
Abilities
Armor Up
When Attacking or when Hit by Basic Attacks, 30% chance to gain an Armor Up Buff, increasing Armor Rating by 392.86, lasting indefinitely up to 5 stacks. Additional stacks last for 10 second(s).
The Armor Up Buff turns into a Passive when nullified by something other than Armor Break, but Armor Up Passives are not removed by Armor Break Debuffs.
While Armor Up is active, Captain America can trigger the Mastery against non-contact attacks and he can block Unblockable Specials from mutants.
Each Armor Up reduces the Opponent’s Bleed Ability Accuracy by 25%.
10% chance per Armor Up effect to Auto-Block incoming Special Attacks, up to 75%. The first time this Auto-Block is triggered against a Special Attack, it counts as a Well-Timed Block and removes all personal Armor Ups.
Auto-Block Chance is also increased by 25% per Prowess effect on the Opponent. This chance is capped at 100% while the Opponent has Prowess.
Always Active
Captain America cannot land Critical hits naturally, however every time he would have landed a Critical Hit he inflicts an instant Rupture, dealing Physical Damage. This ability scales with Critical Damage Rating.
Ruptures also inflict a Sapped Charge that lasts for 15 second(s), or indefinitely as a Defender. Consume all charges when reaching 25 stack(s), and replace them with a Power Drain Passive, draining 50% of the Opponent Power over 15 second(s).
Recon Scan
Dodging back and holding Block for 1.2 second(s), inflicting Lock-On charge for 16 second(s), but pauses on his Specials. Once Lock-On ends, it goes on Cooldown for 12 second(s). As a Defender, Cap inflicts a Lock-On Charge in 16 second(s) if not Locked-On.
When entering Lock-On, Cap passively inflicts Cowardice for the duration of Lock-On, reducing Special Attack damage by 40%.
While Locked-On, Cap gains 1,178.57 Critical Rating and his attacks cannot Miss
Striking the Opponent while Locked-On pauses Sapped charges for 5 second(s).
On a Heavy or Intercept
Consume an Armor Up Buff and gain a non-stacking Bulwark Buff, increasing Block Proficiency by 1,178.57 for 15 second(s). While this Buff is active, Opponents have -100% Ability Accuracy when hitting Captain America’s block.
Special Attack 1
Last hit inflicts a Physical Vulnerability Debuff, decreasing by 305.56 for 14 second(s), pauses while Lock-On.
Lock-On: Inflict an extra Physical Vulnerability Debuff.
Special Attack 2
For the duration of this Special, Attack Rating increases proportionally to Armor Rating. All personal Armor Ups are consumed by the end of the attack.
Each hit inflicts a Rupture Debuff, dealing 1,994.6 Physical Damage over 10 second(s).
Lock-On: Each hit inflicts an extra instant Rupture Passive, dealing Critical Damage as Physical Damage.
Special Attack 3
Gain a Precision Buff, granting 11,000 Critical Rating for 8 second(s), but pauses for 0.5 second(s) on a Hit. Captain America can crit through blocks while this Buff is active.
Consume all stacks of Armor Up, and gain 10% chance per Armor Up to inflict an extra Sapped Charge on a Rupture for the duration of the Precision Buff. Reaching max stacks of Sapped Charges while this effect is active causes the lost Armor Ups to return.
Lock-On: Inflicts a Special Lock, preventing Specials from being activated for 10 second(s).
Gains | Inflicts
ARMOR UP
AUTO-BLOCK
BULWARK
PRECISION
FURY
CRUELTY
RUPTURE
POWER DRAIN
COWARDICE
CONCUSSION
PHYSICAL VULNERABILITY
SPECIAL LOCK
HEAL BLOCK
Attack Details
Hits
Damage
Damage Type
Light Attacks(4 Hits)
4x
2,543.12
ContactPhysical
Medium Attacks(2 Hits)
2x
3,967.26
ContactPhysical
Heavy Attacks(2 Hits)
2x
4,238.53
ContactPhysical
Special Attack 1(2 Hits)
1x
2,991.9
ContactPhysical
1x
6,981.1
ContactPhysical
Special Attack 2(4 Hits)
1x
3,989.2
ProjectilePhysicalContact
3x
1,994.6
ProjectilePhysicalContact
Special Attack 3(1 Hits)
1x
32,312.52
ContactPhysical
Found In
Act
Quest Index
Story
THE RADIANCE
8.1.18.1.38.2.18.3.38.4.5
REVELATION
9.3.2
Special Event
THE CRUCIBLE
2.12.2
THE NECROPOLIS
3.1
Synergies
Captain America (Sam Wilson): Increase the effect of Armor Ups by 15%.
Ant-Man: Each hit of the Special 1 has a 100% Chance to place a Fatigue Debuff on the Opponent.
Unique Synergy: Does not stack with duplicate synergies.
Captain America (Sam Wilson): Special 1 inflicts a Heal Block Debuff, preventing the Opponent from recovering Health for 15 second(s).
War Machine: Ruptures from Special 1 have their Ability Accuracy and Duration increased by 25% flat.
Unique Synergy: Does not stack with duplicate synergies.
Captain America (Sam Wilson): On Well-Timed Blocks gain a Fury Buff, increasing Attack Rating by 13%. Fury has no duration but it is removed when hit or on a non Well-Timed Block. Max 5 stacks.
Captain America (Infinity War), Captain America (WWII): On a Well-Timed Block, inflict a Debuff that lasts for 10 second(s). The Staggered Opponent has their next Buff Nullified. Max 2 Stacks.
Unique Synergy: Does not stack with duplicate synergies.
Captain America (Sam Wilson), Falcon: Opponent is decreased by 40% while Lock-On is on a Cooldown. Darkhawk: Each hit of Special 1 has a 10% chance to refresh the current active mode. Sauron: When performing a Well-Timed Block, 30% chance gain a Buff. If there are more Buffs than Energy Resistance, gain Energy Resistance instead. These Buffs increase their corresponding Resistance by +537 and last for 10 second(s). Unique Synergy: Does not stack with duplicate synergies.
#Avengers: At the start of the fight gain the following Buffs, all lasting 10 second(s). Fury Buff, granting 820 Attack Rating; Precision Buff, granting 820 Critical Rating; Cruelty Buff, granting 410 Critical Damage Rating.
Winter Soldier: Special Attacks have a percentage chance equal to the number of hits in the Combo Meter to gain a True Strike Buff during Special Attacks.
Unique Synergy: Does not stack with duplicate synergies.
Falcon (Joaquín Torres): For each Velocity Charge gained throughout the fight, gain +1% Attack Rating and +50 Block Proficiency. Max: 50 Velocity Charges.
Captain America (Sam Wilson), Falcon: Reduce Recon Scan's cooldown by 25%.
Unique Synergy: Does not stack with duplicate synergies.
Gentle: Increase the Ability Accuracy of Muscle Mass by 25%.
Captain America (Sam Wilson): Increase the Ability Accuracy of personal Armor Ups by 25%.
Captain America (Infinity War): Increase the Ability Accuracy of personal Debuffs by 25%.
Misty Knight: Increase the Ability Accuracy of personal Purifies and Evades by 25%.
Unique Synergy: Does not stack with duplicate synergies.
Patriot: Personal Vigilance effects are paused during Patriot's Special Attacks and Strikers.
Falcon: Personal Bleeds are paused during Heavy Attacks and Special Attack 1.
Captain America: the Opponent grants a personal Bulwark Buff without consuming or requiring an Armor Up.
Unique Synergy: Does not stack with duplicate synergies.
#Mighty Avengers: +200 Physical Resistance per Debuff on the Opponent. Max: +1000.
Unique Synergy: Does not stack with duplicate synergies.
Baron Zemo: Gain +500 Armor Rating and +500 Critical Damage Rating.
Captain America (Sam Wilson), Falcon: Gain +25% Debuff duration and +500 Critical Damage Rating.
Winter Soldier: Gain +25% Debuff duration and +500 Armor Rating.
Unique Synergy: Does not stack with duplicate synergies.














